A graphic designer since 2005, he entered game development in 2007, contributing to titles like Sniper Ghost Warrior series and Dying Light 2. Currently, he serves as the Art Director at Exit Plan Games.
Having previously taught game design at the Technical University of Lodz and led student projects, he has authored lectures on game design and art technicalities in video games.
Specializing in collaborative work with game designers, his focus includes understanding and designing systems, as well as optimizing workflows for efficiency in game development.