Marcin joined GOG in early 2009 and, over the past 16 years, has played a key role in reviving hundreds of classic games from major publishers such as Bethesda, EA, Disney, Ubisoft, and Capcom. Throughout his career, he has held various positions, including QA, product manager, department head, and, currently, business development. He was also involved in the QA and release processes for The Witcher 2: Assassins of Kings and The Witcher 3: Wild Hunt. As the founder of the GOG Preservation Program, his ongoing mission is to ensure that classic games remain accessible, alongside his other responsibilities at GOG.
Marcin Paczyński
GOG
