For the past 20 years, Krzysztof developed more than 20 games wearing different hats (from QA and Localization to Project Manager) for several game dev companies (including 8 years in Blizzard Entertainment). Today he creates words and worlds as a narrative designer at Anshar Studios. He’s a huge enthusiast of narrative board games and tabletop RPGs (currently gamemastering an ambitious, 3-year-long D&D campaign in Planescape setting).