My name is Henry Scott. I am a Technical Audio Designer at Remedy Entertainment and have been here for 3 years now. I have worked on both Alan Wake 2 and its two DLC expansions, Nightsprings and The Lake House. My day to day involves working with both our sound designers and our composer Petri Alanko on both implementing our audio content, but also designing how it should be experienced by our players. Thinking about how audio interacts with gameplay is what I love most about what I do. Before Remedy, I worked as a sound designer for a small indie title called Unspottable, but also worked as an online educator focusing on making tutorials through my YouTube channel, ScottGameSounds, that teach technical audio skills to creatives looking to learn about Unity, Unreal, FMOD or Wwise.
Henry Scott
Remedy Entertainment
