Krzysztof Kurek

Anshar Studios

For the past 20 years, Krzysztof developed more than 20 games wearing different hats (from QA and Localization to Project Manager) for several game dev companies (including 8 years in Blizzard Entertainment). Today he creates words and worlds as a narrative designer at Anshar Studios. He’s a huge enthusiast of narrative board games and tabletop RPGs (currently gamemastering an ambitious, 3-year-long D&D campaign in Planescape setting).